Should video games be used in education?
We all know that students learn
best when they get motivated and they are provided a challenging task. Using
video games in education may have a lot of benefits of students. Students will
enjoy though games which promotes for meaningful learning. According to (fuse, 2014) video games can
positively help classroom and increase students learning. In addition, to
technical concepts, video games can teach students about creativity.
Using video games in the classroom
Using video games in the
classroom helps to get motivated. Also video games are an interactive
entertainment. It helps students with educational subject matter, they
demonstrated further advantage. making use of video games in the classroom is
simply another technique to engage with students.
Learning through video games
Video
Games Used as Learning Tools in Schools. Unlike many video games, the
students are not fighting against each other. Instead, the classroom games are
being used by teachers to present different school subjects. The students can
earn points as they pass through different educational levels of
the game. Mostly students who are visual learner will benefit from this
method of learning.
Types of learning through games
Video
games may improve focus. Some people think that playing video games decreases
kids' attention span. But it has many advantages too such as video games may
improve problem-solving skills and comprehending skills. Also it helps boost
creativity. In addition video games may reduce depression.
In conclusion teacher should grab
attention from students in order to make them learn something. To do this
teacher can observe the interest of students and can apply different strategies
in learning. Video games are one of the best learning tools that nowadays
implement in classrooms.
Reference
fuse, s. (2014). Why you should be using Video
Games in the Classroom.
https://stemfuse.com/blog/why-you-should-be-using-video-games-classroom#targetText=In%20Summary%2C%20video%20games%20in,to%20have%20fun%20while%20learning.:
stem fuse.